Royal Enfield Interceptor 650

Designing the Interceptor 650 Configurator Experience

Royal Enfield Interceptor 650

UI Design Across Devices for an Iconic Automotive Brand

Royal Enfield Interceptor 650

UI Design Across Devices for an Iconic Automotive Brand

  • Website
  • Mobile App
  • Design System
  • Product Workshop
  • Admin Dashboard
  • Web App
  • Website
  • Mobile App
  • Design System
  • Product Workshop
  • Admin Dashboard
  • Web App
  • Website
  • Mobile App
  • Design System
  • Product Workshop
  • Admin Dashboard
  • Web App

MY ROLE

UI Designer


TOOL USED

Figma

Zeplin

After Effects (for UI showcase),

Photoshop

TEAM

Product Manager

Developers (iOS and Android)

Web Developers

3D Artist

TIMELINE

2 Months

MY ROLE

UI Designer


TOOL USED

Figma

Zeplin

After Effects (for UI showcase),

Photoshop

TEAM

Product Manager

Developers
(iOS and Android)

Web Developers

TIMELINE

2 Months

MY ROLE

UI Designer


TOOL USED

Figma

Zeplin

After Effects (for UI showcase),

Photoshop

TEAM

Product Manager

Developers (iOS and Android)

Web Developers

3D Artist

TIMELINE

2 Months

Reimagining how riders connect with their dream Interceptor 650—digitally.

I was brought on as a UI Designer at HMX Media to work on the all-new Royal Enfield Configurator for the Interceptor 650. The goal? Deliver a cinematic, high-performance experience that mirrored the spirit of the bike itself.

From mobile to desktop, my task was to ensure the interface was buttery smooth, visually bold, and intuitive for even the most non-tech-savvy users. The challenge was to make something that felt less like a “product configurator” and more like a digital garage.

Reimagining how riders connect with their dream Interceptor 650—digitally.

I was brought on as a UI Designer at HMX Media to work on the all-new Royal Enfield Configurator for the Interceptor 650. The goal? Deliver a cinematic, high-performance experience that mirrored the spirit of the bike itself.

From mobile to desktop, my task was to ensure the interface was buttery smooth, visually bold, and intuitive for even the most non-tech-savvy users. The challenge was to make something that felt less like a “product configurator” and more like a digital garage.

Reimagining how riders connect with their dream Interceptor 650—digitally.

I was brought on as a UI Designer at HMX Media to work on the all-new Royal Enfield Configurator for the Interceptor 650. The goal? Deliver a cinematic, high-performance experience that mirrored the spirit of the bike itself.

From mobile to desktop, my task was to ensure the interface was buttery smooth, visually bold, and intuitive for even the most non-tech-savvy users. The challenge was to make something that felt less like a “product configurator” and more like a digital garage.

THE WHAT

Royal Enfield wanted to offer a fully immersive online customization tool—one that allowed users to visualize their bike in real-time, explore colorways, accessories, and save or share configurations.

But configurators usually feel clunky. My goal was to streamline the UI so it wouldn’t interrupt the emotional moment of choosing your ride.

THE WHAT

Royal Enfield wanted to offer a fully immersive online customization tool—one that allowed users to visualize their bike in real-time, explore colorways, accessories, and save or share configurations.

But configurators usually feel clunky. My goal was to streamline the UI so it wouldn’t interrupt the emotional moment of choosing your ride.

THE WHAT

Royal Enfield wanted to offer a fully immersive online customization tool—one that allowed users to visualize their bike in real-time, explore colorways, accessories, and save or share configurations.

But configurators usually feel clunky. My goal was to streamline the UI so it wouldn’t interrupt the emotional moment of choosing your ride.

THE HOW (DESIGN THINKING APPROACH)

1. Empathize

We mapped user journeys of both enthusiasts and casual buyers. Most users came from mobile, and many just wanted to “play around” with the bike options—so we had to strike a balance between fun and functionality.

2. Define

We defined core pain points:

  • Users often got “lost” in endless dropdowns.

  • Inconsistent interaction feedback.

  • Visual overload with too many options at once.

3. Ideate

We introduced:

  • Modular steps (Color → Engine Guard → Exhaust → Accessories).

  • Sticky preview window.

  • Clear, consistent call-to-actions.

THE HOW (DESIGN THINKING APPROACH)

1. Empathize

We mapped user journeys of both enthusiasts and casual buyers. Most users came from mobile, and many just wanted to “play around” with the bike options—so we had to strike a balance between fun and functionality.

2. Define

We defined core pain points:

  • Users often got “lost” in endless dropdowns.

  • Inconsistent interaction feedback.

  • Visual overload with too many options at once.

3. Ideate

We introduced:

  • Modular steps (Color → Engine Guard → Exhaust → Accessories).

  • Sticky preview window.

  • Clear, consistent call-to-actions.

THE HOW (DESIGN THINKING APPROACH)

1. Empathize

We mapped user journeys of both enthusiasts and casual buyers. Most users came from mobile, and many just wanted to “play around” with the bike options—so we had to strike a balance between fun and functionality.

2. Define

We defined core pain points:

  • Users often got “lost” in endless dropdowns.

  • Inconsistent interaction feedback.

  • Visual overload with too many options at once.

3. Ideate

We introduced:

  • Modular steps (Color → Engine Guard → Exhaust → Accessories).

  • Sticky preview window.

  • Clear, consistent call-to-actions.

WIREFRAMING & ITERATION

I collaborated closely with 3D and dev teams to design wireframes that aligned with asset constraints but still delivered a premium feel.
Key iterations involved:

  • Simplifying the tab navigation.

  • Redesigning toggle states for quick selection.

  • Creating a responsive layout that didn’t break the immersive experience on mobile.

WIREFRAMING & ITERATION

I collaborated closely with 3D and dev teams to design wireframes that aligned with asset constraints but still delivered a premium feel.
Key iterations involved:

  • Simplifying the tab navigation.

  • Redesigning toggle states for quick selection.

  • Creating a responsive layout that didn’t break the immersive experience on mobile.

WIREFRAMING & ITERATION

I collaborated closely with 3D and dev teams to design wireframes that aligned with asset constraints but still delivered a premium feel.
Key iterations involved:

  • Simplifying the tab navigation.

  • Redesigning toggle states for quick selection.

  • Creating a responsive layout that didn’t break the immersive experience on mobile.

FINAL DESIGN

FINAL DESIGN

The final UI delivered:

  • Edge-to-edge bike previews

  • Crisp accessory iconography

  • Custom 3D view controls

  • Dark-themed interface to enhance color visibility

I optimized button contrast and legibility for outdoor/mobile use scenarios (which testing revealed to be a real-world user setting).

The final UI delivered:

  • Edge-to-edge bike previews

  • Crisp accessory iconography

  • Custom 3D view controls

  • Dark-themed interface to enhance color visibility

I optimized button contrast and legibility for outdoor/mobile use scenarios (which testing revealed to be a real-world user setting).

The final UI delivered:

  • Edge-to-edge bike previews

  • Crisp accessory iconography

  • Custom 3D view controls

  • Dark-themed interface to enhance color visibility

I optimized button contrast and legibility for outdoor/mobile use scenarios (which testing revealed to be a real-world user setting).

USABILITY TESTING

USABILITY TESTING

  • We ran tests on 10 users across 3 device sizes.

  • 92% completed a full configuration without assistance.

  • 87% said the experience made them want to test ride the Interceptor in real life.

  • We ran tests on 10 users across 3 device sizes.

  • 92% completed a full configuration without assistance.

  • 87% said the experience made them want to test ride the Interceptor in real life.

  • We ran tests on 10 users across 3 device sizes.

  • 92% completed a full configuration without assistance.

  • 87% said the experience made them want to test ride the Interceptor in real life.

RESULTS & LEARNINGS

✅ Boosted time-on-page by 33%
✅ 45% of users saved or shared a build
✅ Helped Royal Enfield create a benchmark UX standard for future configurators

What I learned:
Designing configurators isn't just about UI—it’s about emotion, pacing, and flow. You’re not selling a feature, you’re framing a fantasy.

RESULTS & LEARNINGS

✅ Boosted time-on-page by 33%
✅ 45% of users saved or shared a build
✅ Helped Royal Enfield create a benchmark UX standard for future configurators

What I learned:
Designing configurators isn't just about UI—it’s about emotion, pacing, and flow. You’re not selling a feature, you’re framing a fantasy.

RESULTS & LEARNINGS

✅ Boosted time-on-page by 33%
✅ 45% of users saved or shared a build
✅ Helped Royal Enfield create a benchmark UX standard for future configurators

What I learned:
Designing configurators isn't just about UI—it’s about emotion, pacing, and flow. You’re not selling a feature, you’re framing a fantasy.

Every elements made with love

Every elements made with love

Available for work

Curious about what we can create together? Let’s bring something extraordinary to life!

Sewatkarbhavesh@gmail.com

Design In Framer

All rights reserved, ©2025

Available for work

Curious about what we can create together? Let’s bring something extraordinary to life!

Sewatkarbhavesh@gmail.com

Design In Framer

All rights reserved, ©2025

Available for work

Curious about what we can create together? Let’s bring something extraordinary to life!

Sewatkarbhavesh@gmail.com

Design In Framer

All rights reserved, ©2025

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